The blog for one of the best PS2 games: Devil May Cry Dante's Awakening. Now also on Xbox 360 as HD Collection. Please send your comment on posts, your opinion is important!
You get this weapon after defeating demonic vampire of our dear mission nine. It is the weapon that has more moves in the entire wall clock parts game, and proved to be very versatile, including attacking enemies from a distance.
Let's start with the Tune-Up, a simple movement that does not cause much damage. Dante just slide guitar from his back to front of body. The Tune-Up is the movement that opens the possibility of using the two combos that the weapon has. Dante combos that protect and attack away. By invoking bats and electricity. (Or electric bats Oo). The Combo III is different as it releases a wave of electricity that isolates enemies.
The Jam Session is the great movement of the gun, where Dante uses a Power Slide in the back a pillar of electricity and bats that attack all enemies around him, they were caught by their energy, while receiving damage.
The Reverb Shock Stinger is similar to the Rebellion, however at the end of a wave of electricity that isolates the opponents is used. The strong wall clock parts point of this movement is the movement that makes Dante to use it. At the second level, it loads one orda of bats and electricity, which will help protect and attack away.
The Nevan not have Air Hike, but has the Air Raid. If nothing else this weapon also has movements to be used in Demon Form. The Air Raid your character will literally fly across the screen, although you can not move up or down, can move in other directions.
The Air Raid opens the possibility of using two attacks. The first is the Thunder Bolt, in which Dante literally shoot lightning from his hand. The coup has good speed and causes a lot of damage from a distance. The second blow is called Vortex, through him, Dante flies in the direction of your enemies attacks while turning your body back into electricity, an attack that makes a nice melee damage.
Your blog is cool, interesting and well detailed, but ñ think it should contain more items? Make one describing the strategies of the game to pass certain missions or their own strategy article as "what style is right for passra a certain mission?" and so on. It would be interesting. ^^ Delete Reply
Google+ Followers
The opinion of all these posts is totally wall clock parts personal and part of only one point of view, having no intention of taking a stand for what is right or wrong in the game. So every comment is welcome, or not agreeing with the view stated here.
No comments:
Post a Comment